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1.
Arq. bras. oftalmol ; 87(2): e2023, 2024. graf
Article in English | LILACS-Express | LILACS | ID: biblio-1533798

ABSTRACT

ABSTRACT Purpose: To assess the effect of the coronavirus disease 2019 (COVID-19) pandemic on cataract surgery by residents who had mandatory surgical simulator training during residency. Methods: In this retrospective, observational analytical study, the total number of cataract surgeries and surgical complications by all senior residents of 2019 (2019 class; prepandemic) and 2020 (2020 class; affected by the reduced number of elective surgeries due to the COVID-19 pandemic) were collected and compared. All residents had routine mandatory cataract surgery training on a virtual surgical simulator during residency. The total score obtained by these residents on cataract challenges of the surgical simulator was also evaluated. Results: The 2020 and 2019 classes performed 1275 and 2561 cataract surgeries, respectively. This revealed a reduction of 50.2% in the total number of procedures performed by the 2020 class because of the pandemic. The incidence of surgical complications was not statistically different between the two groups (4.2% in the 2019 class and 4.9% in the 2020 class; p=0.314). Both groups also did not differ in their mean scores on the simulator's cataract challenges (p<0.696). Conclusion: Despite the reduction of 50.2% in the total number of cataract surgeries performed by senior residents of 2020 during the COVID-19 pandemic, the incidence of surgical complications did not increase. This suggests that surgical simulator training during residency mitigated the negative effects of the reduced surgical volume during the pandemic.

2.
Medisur ; 21(6)dic. 2023.
Article in Spanish | LILACS-Express | LILACS | ID: biblio-1550571

ABSTRACT

El artículo ha tenido como objetivo reseñar, de forma cronológica, los acontecimientos más relevantes relacionados con la utilización de simulaciones computarizadas en el proceso docente, en el contexto particular de la Facultad de Ciencias Médicas de Cienfuegos durante el periodo 1990-2007. Entre los acontecimientos identificados se encuentran los siguientes: la elaboración e introducción de simulaciones en la asignatura Medicina Interna correspondiente al tercer año de la carrera (curso 1990-1991); la introducción de la simulación, con fines evaluativos, en el internado de Medicina Interna (1997-2000); el desarrollo de un nuevo software para la elaboración de simulaciones (2002); y la extensión del uso de simulaciones a los seminarios de actualización terapéutica correspondientes al internado de Pediatría (2007). Se evidenció que la contribución realizada por la institución docente al tema abordado, no solo consistió en la elaboración de ejercicios de simulación y su introducción en la práctica formativa, sino también en la ejecución de acciones dirigidas a la capacitación de profesores, el perfeccionamiento de las herramientas utilizadas (programas, metodologías) y la socialización de las experiencias; todo lo cual se acompañó de una amplia actividad investigativa que mereció reconocimientos a diferentes niveles.


The objective of this article is to review chronologically, the most relevant events related to the use of computerized simulations in the teaching process, in the particular context of the Cienfuegos Medical Sciences Faculty from 1990 to 2007. Among the identified events are: the development and introduction of simulations in the Internal Medicine subject corresponding to the third year of the degree (course 1990-1991); the introduction of simulation, for evaluation purposes, in the Internal Medicine internship (1997-2000); the development of a new software for the elaboration of simulations (2002); and the extension of the use of simulations to therapeutic update seminars corresponding to the Pediatrics internship (2007). It was evidenced that the contribution made by the educational institution to the topic addressed, not only consisted in the preparation of simulation exercises and their introduction in the training practice, but also in the teacher training, the improvement of the tools used (programs, methodologies) and the sharing of experiences; all of which was accompanied by extensive research activity that deserved recognition at different levels.

3.
Arq. bras. oftalmol ; 86(4): 322-329, July-Sep. 2023. tab, graf
Article in English | LILACS-Express | LILACS | ID: biblio-1447374

ABSTRACT

ABSTRACT Purpose: This study aimed to use computational models for simulating the movement of respiratory droplets when assessing the efficacy of standard slit-lamp shield versus a new shield designed for increased clinician comfort as well as adequate protection. Methods: Simulations were performed using the commercial software Star-CCM+. Respiratory droplets were assumed to be 100% water in volume fraction with particle diameter distribution represented by a geometric mean of 74.4 (±1.5 standard deviation) μm over a 4-min duration. The total mass of respiratory droplets expelled from patients' mouths and droplet accumulation on the manikin were measured under the following three conditions: with no slit-lamp shield, using the standard slit-lamp shield, and using our new proposed shield. Results: The total accumulated water droplet mass (kilogram) and percentage of expelled mass accumulated on the shield under the three aforementioned conditions were as follows: 5.84e-10 kg (28% of the total weight of particle emitted that settled on the manikin), 9.14e-13 kg (0.045%), and 3.19e-13 (0.015%), respectively. The standard shield could shield off 99.83% of the particles that would otherwise be deposited on the manikin, which is comparable to 99.95% for the proposed design. Conclusion: Slit-lamp shields are effective infection control tools against respiratory droplets. The proposed shield showed comparable effectiveness compared with conventional slit-lamp shields, but with potentially enhanced ergonomics for ophthalmologists during slit-lamp examinations.


RESUMO Introdução: Os oftalmologistas têm alto risco de contrair a doença do Coronavírus-19 devido à proximidade com os pacientes durante os exames com lâmpada de fenda. Usamos um modelo de computação para avaliar a eficácia das proteções para lâmpadas de fenda e propusemos uma nova proteção ergonomicamente projetada. Métodos: As simulações foram realizadas no software comercial Star-CCM +. Os aerossóis de gotículas foram considerados 100% de água em fração de volume com distribuição de diâmetro de partícula representada por uma média geométrica de 74,4 ± 1,5 (desvio padrão) μm ao longo de uma duração de quatro minutos. A massa total de gotículas de água acumulada no manequim e a massa expelida pela boca do paciente foram medidas em três condições diferentes: 1) Sem protetor de lâmpada de fenda, 2) com protetor padrão, 3) Com o novo protetor proposto. Resultados: A massa total acumulada das gotas de água (kg) e a porcentagem da massa expelida acumulada no escudo para cada uma das respectivas condições foram; 1) 5,84e-10 kg (28% do peso total da partícula emitida que assentou no manequim), 2) 9,14e-13 kg (0,045%), 3,19e-13 (0,015%). O escudo padrão foi capaz de proteger 99,83% das partículas que, de outra forma, teriam se depositado no manequim, o que é semelhante a 99,95% para o projeto proposto. Conclusão: Protetores com lâmpada de fenda são ferramentas eficazes de controle de infecção contra gotículas respiratórias. O protetor proposto mostrou eficácia comparável em comparação com os protetores de lâmpada de fenda convencionais, mas potencialmente oferece uma melhor ergonomia para oftalmologistas durante o exame de lâmpada de fenda.

4.
Chinese Journal of Primary Medicine and Pharmacy ; (12): 235-239, 2023.
Article in Chinese | WPRIM | ID: wpr-991734

ABSTRACT

Objective:To investigate the effects of computerized cognitive remediation therapy (CCRT) combined with social skill training on the improvement of negative symptoms of schizophrenia.Methods:A total of 102 schizophrenic patients who received treatment in Shanxi Province Social Welfare Kangning Psychiatry Hospital from March 2019 to June 2021 were included in this study. They were randomly divided into an intervention group and a control group ( n = 51/group). During the intervention process, because of the reasons such as midway discharge, only 93 patients were included in the final analysis, consisting of 47 patients in the intervention group and 46 patients in the control group. All patients received social skills training. Patients in the intervention group received 8-week CCRT. The Positive and Negative Syndrome Scale and Social Skills Checklist were used to evaluate curative effect in the two groups. Results:After treatment, total score of the Positive and Negative Syndrome Scale and the score of negative symptoms in the intervention group were (46.36 ± 9.33) points and (11.15 ± 3.53) points, respectively, which were significantly lower than (51.06 ± 10.26) points and (16.42 ± 4.75) points in the control group ( t = 2.07, 5.41, both P < 0.05). The total score of Social Skills Checklist, conflict resolution ability score and relationship building ability score in the intervention group were (16.05 ± 6.85) points, (3.36 ± 1.65) points and (3.14 ± 1.83) points, respectively, which were significantly lower than (21.08 ± 8.24) points, (5.92 ± 2.35) points and (6.75 ± 2.51) points, respectively ( t = 2.87, 5.34, 7.00, all P < 0.01). Conclusion:CCRT combined with social skill training can effectively improve the negative symptoms of patients with schizophrenia.

5.
Int. braz. j. urol ; 48(6): 952-960, Nov.-Dec. 2022. tab
Article in English | LILACS-Express | LILACS | ID: biblio-1405160

ABSTRACT

ABSTRACT Introduction: We aimed to evaluate the role of remote proctoring during the initial training phases of a robotics curriculum using surgical robot skills simulator exercises. Materials and Methods: Prospective randomized study comprising 36 urology residents and junior staff urologists without previous robotic training. Group 1 (G1) performed exercises without any assistance or support, group 2 (G2) received support from in-person proctor, and group 3 (G3) from a remote proctor through a telementoring system. Qualitative and quantitative analyses were conducted for each exercise and group. Results: The overall score approval rates (OSA) for the different skill exercises were Ring Walk 2 (RW2) 83%, Energy Dissection 2 (ED2) 81%, and Ring Walk 3 (RW3) 14%. RW2 OSA was higher on attempt 3 than on attempt 1 (83.3% vs. 63.9%, p=0.032). ED2 OSA rate was higher in attempt 3 than in attempt 1 (80.6% vs. 52.8%, p=0.002). RW2 OSA was similar among the groups. In ED2, both remote and live assistance were significantly related to upper OSA (G1=47.2%, G2=75.0%, G3=83.3%, p=0.002). RW3 had similar OSA among the groups, which can be explained by the high level of difficulty and low OSA in all the groups. However, in a sensitive quantitative analysis, the mean overall score of the participants in RW3 was higher in both proctored groups (G1=24, G2=57.5, G3=51.5, p=0.042). Conclusion: Robotic performance increased significantly over three attempts for simulation exercises of low, medium, but not high-complexity. Proctoring, either in-person or remotely, has a positive impact on approval performance, particularly in intermediate tasks.

6.
Horiz. sanitario (en linea) ; 21(3): 495-503, Sep.-Dec. 2022. tab, graf
Article in Spanish | LILACS-Express | LILACS | ID: biblio-1506361

ABSTRACT

Resumen Objetivo: Caracterizar y optimizar el flujo de pacientes dentro de un centro de vacunación, para los casos donde debe tomarse en cuenta que existe una capacidad finita en las colas frente a las estaciones. Materiales y Métodos: Se asume que los sistemas de vacunación se comportan como una red cerrada de colas con capacidad finita; para caracterizar el flujo de pacientes, se aplica simulación y un diseño experimental Box-Bhenken, donde las variables son las capacidades en las colas (buffer); posteriormente se obtienen los metamodelos del tiempo de ciclo y del número de pacientes vacunados, finalmente se calcula la asignación óptima de los lugares en las colas aplicando programación matemática. Resultados: Las colas de llenado de formatos, entrega de información y vacunación son las de mayor efecto sobre el tiempo de estadía; las colas de vacunación y el Triage son las de mayor efecto sobre la cantidad de pacientes vacunados.Si se maximiza la salida de pacientes, la mayor cantidad de lugares deben asignarse a la estación de vacunación y el resto de los espacios se distribuyen en las demás estaciones; por otra parte, si se minimiza el tiempo de estadía, entonces la mayor parte de los lugares se asignan a la estación Triage y a continuación a la estación de Vacunación, el resto de los espacios se asignarán dependiendo de la capacidad total del sistema. Conclusiones: Los responsables de administrar esta clase de sistemas deben definir el criterio bajo el cual deben cuantificar el desempeño del sistema de vacunación y a partir de este, gestionar y controlar el proceso. Cuando la demanda supera las expectativas y no es viable incrementar la capacidad, entonces la alternativa es optimizar el flujo controlando la cantidad de personas dentro del sistema.


Abstract Objective: Characterize and optimize the flow of patients within a vaccination center, for cases where it must be consider that there is a finite capacity in the queues in front of the stations. Materials and Methods: Vaccination systems are assumed to behave as a closed queue network with finite capacity; To characterize the flow of patients, simulation and a Box-Bhenken experimental design are applied, where the variables are the capacities in the queues (buffer); Subsequently, the metamodels of the cycle time and the number of vaccinated patients are obtained. Finally, the optimal allocation of places in the queues is calculated by applying mathematical programming. Results: The queues for filling out forms, delivery of information and vaccination are the ones with the greatest effect on the length of stay; the vaccination and triage queues have the greatest effect on the number of vaccinated patients. If the output of patients is maximized, the greatest number of places should be assigned to the vaccination station and the rest of the spaces are distributed in the other stations; On the other hand, if the length of stay is minimized, then most of the places are assigned to the Triage station and then to the Vaccination station, the rest of the spaces will be assigned depending on the total capacity of the system. Conclusions: Those responsible for managing this class of systems must define the criteria under which they must quantify the performance of the vaccination system and, based on this, manage and control the process. When demand exceeds expectations and increasing capacity is not feasible, then the alternative is to optimize flow by controlling the number of people within the system.

7.
Arq. bras. cardiol ; 119(5,supl.1): 35-42, nov. 2022. tab, graf
Article in Portuguese | LILACS-Express | LILACS | ID: biblio-1403395

ABSTRACT

Resumo Fundamento A consolidação de novos paradigmas educacionais exige a implantação de estratégias inovadoras com potencial de transformar estudantes em profissionais competentes. Objetivos Analisar o conhecimento e a satisfação de estudantes antes e após a utilização de uma nova metodologia ativa de ensino médico de modelo digital humanizado chamada Virtual Case-Based Learning (VCBL). Métodos Estudo descritivo com análise documental sobre o processo de ensino-aprendizagem de estudantes de medicina. Dados obtidos da avaliação de conhecimento teórico e do instrumento de satisfação dos alunos nos anos de 2018 e 2019 foram analisados, e a nova metodologia proposta VCBL foi comparada com a metodologia ativa de ensino tradicional, o Problem-Based Learning (PBL). As análises descritivas e de associação foram realizadas utilizando o programa Statistical Package for the Social Sciences. Resultados Foram analisados 167 documentos aplicados a estudantes de medicina. Em relação à avaliação do conhecimento teórico, os alunos avaliados em 2018 obtiveram média 41,7%, comparados aos alunos de 2019 que alcançaram 73,3% (p<0,001). Entre os estudantes submetidos à avaliação da satisfação com a metodologia de aprendizagem proposta, 76,0% pontuaram o valor máximo para a questão um, e 83,0% para a questão número dois. Cerca de 70,0% dos estudantes classificaram positivamente o aprendizado adquirido após utilização da plataforma Paciente 360; 78,0% responderam que se sentem preparados para o atendimento ambulatorial; e 94,0% pontuaram de forma positiva a metodologia empregada. Conclusão Neste estudo inicial, os resultados indicaram que a nova ferramenta em metodologia ativa de ensino médico digital humanizado, o VCBL, pode auxiliar no aprimoramento do processo de ensino-aprendizagem, proporcionando conhecimento e satisfação dos estudantes.


Abstract Background The consolidation of new educational paradigms requires the implementation of innovative strategies to transform students into competent professionals. Objectives To assess knowledge and satisfaction of medical students before and after the use of a new humanized digital model of active learning, called virtual case-based learning (VCBL). Methods This was a descriptive, documentary analysis of the teaching-learning process of medical students. Data obtained from theoretical knowledge assessment and satisfaction evaluation questionnaires applied in 2018 and 2019 were analyzed, and the new VCBL was compared with the traditional active methodology PBL (problem-based learning). Descriptive and association analyses were made using the Statistical Package for the Social Sciences. Results A total of 167 evaluation forms administered to medical students were analyzed. In the evaluation of theoretical knowledge, the 2018 and the 2019 student groups had a mean of 41.7% and 73.3%, respectively (p<0.001). Among the students who responded to the satisfaction evaluation form, 76.0% gave the highest rating to question one, and 83.0% to question two. Nearly 70.0% of students positively evaluated knowledge acquisition with the Paciente 360 platform; 78.0% reported to feel prepared for working in outpatient care; and 94.0% positively evaluated the new method. Conclusion In this initial study, the results indicate that the new active method for humanized digital medical education, the VCBL, can help in the betterment of the teaching-learning process, promoting knowledge and satisfaction by the students.

8.
Natal; s.n; 27 jun. 2022. 55 p. tab, ilus, graf.
Thesis in Portuguese | LILACS, BBO | ID: biblio-1532959

ABSTRACT

Introdução: Reduzir a sensibilidade do clareamento dental em consultório representa um desafio para os profissionais. Pesquisadores associaram o bloqueio do receptor de dor TRPA1 com a redução da sensibilidade ao clareamento. No entanto, a afinidade química dos analgésicos/anti-inflamatórios para o TRPA1 ainda precisa ser averiguada. Objetivo: Realizar uma triagem virtual de múltiplos medicamentos (analgésicos e antiinflamatórios) para verificar a afinidade química pelo receptor TRPA1. Metodologia: A estrutura cristalina das proteínas do receptor TRPA1 foi recuperada do Protein Data Bank. Os códigos SMILES dos ligantes foram extraídos do PubChem. A energia de ligação do complexo foi obtida em ∆G - kcal/mol pelo AutoDock Vina© e replicada nos servidores SwissDock©, Dockthor© e CbDock©. LigPlus© confirmou os sítios de ligação. Resultados: Apesar dos antagonistas dos receptores analisados apresentarem alta afinidade, codeína e dexametasona apresentaram regularidade em todos os servidores, mesmo apresentando valores de energia de ligação de -7,9 kcal/mol para codeína e -8,1 kcal/mol para dexametasona. Conclusão: A codeína e a dexametasona podem ser drogas potenciais para controlar a sensibilidade ao clareamento dental caso atinjam o receptor TRPA1 da polpa dentária (AU).


Introduction: Reducing in-office tooth bleaching sensitivity represents a challenge for professionals. Researchers have associated the block of the pain receptor TRPA1 with reducing bleaching sensitivity. However, the chemical affinity of analgesic/antiinflammatory drugs to the TRPA1 needs to be verified. Objective: To perform a virtual screening of multiple drugs (analgesic and anti-inflammatory drugs) to verify chemical affinity for the TRPA1 receptor. Methodology: The crystal structure of the TRPA1 receptor proteins was retrieved from the Protein Data Bank. The SMILES codes of the ligands were extracted from PubChem. The binding energy of the complex was obtained in ∆G - kcal/mol by AutoDock Vina© and replicated in the webservers SwissDock©, Dockthor©, and CbDock©. LigPlus© confirmed the binding sites. Results: Although the receptor antagonists analyzed showed high affinity, codeine and dexamethasone showed regularity among all servers, even showing binding energy values of -7.9 kcal/mol for codeine and -8.1 kcal/mol for dexamethasone. Conclusion: Codeine and dexamethasone may be potential drugs to manage tooth bleaching sensitivity if they reach the dental pulp TRPA1 receptor (AU).


Subject(s)
Tooth Bleaching/adverse effects , Computer Simulation , Dentin Sensitivity/therapy , TRPA1 Cation Channel/drug effects , Data Interpretation, Statistical , Medication Therapy Management , Analgesics/therapeutic use , Anti-Inflammatory Agents/therapeutic use
9.
Medwave ; 22(3): e002100, 29-04-2022.
Article in English, Spanish | LILACS | ID: biblio-1368124

ABSTRACT

INTRODUCCIÓN: Bogotá cuenta con un sistema de emergencias médicas de ambulancias públicas y privadas que responden a incidentes de salud. No se conoce, sin embargo, su suficiencia en cantidad, tipo y ubicación de recursos demandados. OBJETIVOS: A partir de los datos del sistema de emergencias médicas de Bogotá, Colombia, se buscó primero caracterizar la respuesta pre hospitalaria en paro cardiaco. Luego, con el modelo se buscó determinar cuál sería el menor número de recursos necesarios para responder antes de ocho minutos, teniendo en cuenta su ubicación, número y tipo. MÉTODOS: Se obtuvo una base de datos de incidentes reportados en registros administrativos de la autoridad sanitaria distrital de Bogotá (de 2014 a 2017). A partir de esa información, se diseñó un modelo híbrido basado en la simulación de eventos discretos y algoritmos genéticos para establecer la cantidad, tipo y ubicación geográfica de recursos, conforme a frecuencias y tipología de los eventos. RESULTADOS: De la base de datos, Bogotá presentó 938 671 envíos de ambulancias en el período. El 47,4% de prioridad alta, 18,9% media y 33,74% baja. El 92% de estos correspondieron a 15 de 43 códigos de emergencias médicas. Los tiempos de respuesta registrados fueron mayores a lo esperado, especialmente en paro cardiaco extra hospitalario (mediana de 19 minutos). En el modelo planteado, el mejor escenario requirió al menos 281 ambulancias, medicalizadas y básicas en proporción de 3:1 respectivamente para responder en tiempos adecuados. CONCLUSIONES: Los resultados sugieren la necesidad de incrementar los recursos que responden a estos incidentes para acercar estos tiempos de respuesta a las necesidades de nuestra población.


INTRODUCTION: Bogotá has a Medical Emergency System of public and private ambulances that respond to health incidents. However, its sufficiency in quantity, type and location of the resources demanded is not known. OBJECTIVE: Based on the data from the Medical Emergency System of Bogotá, Colombia, we first sought to characterize the prehospital response in cardiac arrest and determine with the model which is the least number of resources necessary to respond within eight minutes, taking into account their location, number, and type. METHODS: A database of incidents reported in administrative records of the district health authority of Bogotá (2014 to 2017) was obtained. Based on this information, a hybrid model based on discrete event simulation and genetic algorithms was designed to establish the amount, type and geographic location of resources according to the frequencies and typology of the events. RESULTS: From the database, Bogotá presented 938 671 ambulances dispatches in the period. 47.4% high priority, 18.9% medium and 33.74% low. 92% of these corresponded to 15 of 43 medical emergency codes. The response times recorded were longer than expected, especially in out-of-hospital cardiac arrest (median 19 minutes). In the proposed model, the best scenario required at least 281 ambulances, medicalized and basic in a 3:1 ratio, respectively, to respond in adequate time. CONCLUSIONS: Results suggest the need for an increase in the resources that respond to these incidents to bring these response times to the needs of our population.


Subject(s)
Humans , Emergency Medical Services , Time Factors , Algorithms , Ambulances , Colombia
10.
Natal; s.n; 31 mar. 2022. 120 p. tab, ilus, graf.
Thesis in Portuguese | LILACS, BBO | ID: biblio-1532962

ABSTRACT

O carcinoma epidermóide oral (CEO) é a neoplasia maligna mais frequente da cavidade oral e constitui um problema de saúde pública devido a sua alta taxa de incidência e mortalidade devido em muitos casos ao fracasso terapêutico e a resistência tumoral. Assim sendo, destaca-se a busca por novas moléculas biologicamente ativas, como as encontradas nos produtos de origem natural. Este trabalho tem como objetivo avaliar a atividade antineoplásica do S-(-)-álcool perílico (POH) em culturas de células de CEO de língua e predizer sua afinidade através de modelo computacional sobre proteínas que regulam o ciclo celular. Para isso, foram utilizadas duas linhagens celulares de CEO de língua, HSC-3 e SCC-25. Os seguintes grupos foram analisados: G0 (controle; células cultivadas na ausência de POH), G1 (células tratadas com cisplatina a 40 µM), G2 (células tratadas com POH a 0,5 mM), G3 (células tratadas com POH a 1,0 mM), G4 (células tratadas com POH a 1,5 mM) e G5 (células tratadas com POH a 3,0 mM). Diferenças entre estes grupos foram investigadas através dos seguintes ensaios: viabilidade celular (Alamar Blue e Live/Dead assay) e atividade migratória (Wound healing). Foi também realizada a predição de afinidade entre o POH e as moléculas de controle do ciclo celular utilizando a docagem molecular com emprego do software Molegro Virtual Docker, v. 6.0.1. Os dados foram tratados estatisticamente pelo GraphPad Prism 6.0 (GraphPad Software, EUA), análises paramétricas utilizando teste Anova, pós-teste de Tukey e teste estatístico não-paramétricos de Kruskal-Wallis, seguido pelo teste t de estudent foram adotados para determinação de diferenças entre os grupos experimentais. O índice de significância considerado neste trabalho foi de 5%. Para ambas as técnicas de avaliação da viabilidade celular (Alamar Blue e Live/dead assay) analisadas neste trabalho, o POH foi capaz de reduzir a viabilidade celular de linhagens do CEO de língua de maneira dosedependente e tempo-dependente (p<0,05). As concentrações de 1,5 mM e 3 mM do POH obtiveram resultados melhores ou semelhantes aos encontrados na cisplatina 40 µM, para as duas linhagens, na avaliação da viabilidade celular (p<0,05). Os valores de IC50 do POH foram de 1,5 mM para a célula SCC-25 em todos os intervalos de tempo (24 h, 48 h e 72 h), uma vez que, para a linhagem HSC-3, foram de 3 mM para os tempos de 24 h e 48 h e de 1,5 mM para o intervalo de 72 h. O POH foi capaz de inibir a migração das duas linhagens celulares de CEO de maneira dependente da concentração (p≤0,05), comparados ao grupo controle. A habilidade da molécula POH se ligar a proteínas responsáveis pela ativação do ciclo celular foi avaliada usando docking models. Dentre elas, a proteína GTPase Kras mostrou a melhor energia de ligação (-86.70 kcal/mol), apresentando ligações de hidrogênio com os resíduos THR58 (A) e ASP57 (A) e ligações estéricas com os resíduos TRY32 (A) e ALA18 (A). As evidências deste estudo corroboram a ideia de que o POH possui atividade sobre o CEO, sugerindo que essa molécula possa ser uma forte candidata para o desenvolvimento de medicamentos direcionados ao tratamento desta patologia (AU).


Oral squamous cell carcinoma (OSCC) is the most frequent malignant neoplasm of the oral cavity and constitutes a public health problem due to its high incidence and mortality rate caused in many cases by therapeutic failure and tumor resistance. Therefore, the search for new biologically active molecules stands out, such as those found in products of natural origin. This work aims to evaluate the antineoplastic activity of S-(-)-perillyl alcohol (POH) in cell cultures of tongue CEO and to predict its affinity through a computer model on proteins that regulate the cell cycle. For this purpose, two cell lines of tongue CEO were used, HSC-3 and SCC-25. The following groups were analyzed: G0 (control; cells cultured in the absence of POH), G1 (cells treated with 40 µM cisplatin), G2 (cells treated with 0.5 mM POH), G3 (cells treated with 1 .0 mM), G4 (cells treated with 1.5 mM POH) and G5 (cells treated with 3.0 mM POH). Differences between these groups were investigated through the following assays: cell viability (Alamar Blue and Live/Dead assay) and migratory activity (Wound healing). Affinity prediction between POH and cell cycle control molecules were also performed using molecular docking using Molegro Virtual Docker, v. 6.0.1. The data was statistically treated by GraphPad Prism 6.0 (GraphPad Software, USA), parametric analysis using Anova test, Tukey post-test and Kruskal-Wallis non-parametric statistical test, followed by t student test were adopted for determination of differences between the experimental groups. The significance index considered in this work was 5%. For both cell viability assessment techniques (Alamar Blue and Live/dead assay) analyzed in this work, POH was able to reduce the cell viability of tongue CEO lines in a dose-dependent and time-dependent manner (p<0 .05). The concentrations of 1.5 mM and 3 mM of POH obtained better or similar results to those found in 40 µM cisplatin, for the two strains, in the evaluation of cell viability (p<0.05). The IC50 values of POH were 1.5 mM for the SCC-25 cell at all time intervals (24 h, 48 h and 72 h), since for the HSC-3 line they were 3 mM for 24 h and 48 h times and 1.5 mM for the 72 h interval. POH was able to inhibit the migration of the two DSC cell lines in a concentration-dependent manner (p≤0.05), compared to the control group. The ability of the POH molecule to bind to proteins responsible for cell cycle activation was evaluated using docking models. Among them, the protein GTPase Kras showed the best binding energy (-86.70 kcal/mol), featuring hydrogen bonds with residues THR58 (A) and ASP57 (A) and steric bonds with residues TRY32 (A) and ALA18 ( THE). The evidence from this study supports the idea that POH has antineoplastic activity on the CEO, suggesting that this molecule may be a strong candidate for the development of drugs aimed at the treatment of this pathology (AU).


Subject(s)
Monoterpenes , Squamous Cell Carcinoma of Head and Neck/therapy , Antineoplastic Agents/therapeutic use , In Vitro Techniques/methods , Computer Simulation , Statistics, Nonparametric , Protein Kinase Inhibitors , Molecular Docking Simulation/methods
11.
Rev. méd. Chile ; 150(2): 216-221, feb. 2022.
Article in Spanish | LILACS | ID: biblio-1389626

ABSTRACT

Procedural skills are essential in the nursing profession and should be acquired during undergraduate training according to new regulations. Clinical simulation is a good alternative to teach such skills. During COVID pandemic, face-to-face learning activities were reduced to a minimum amount, thus hampering the use of clinical simulations. Since simulations should adapt to the new scenario, their virtual implementation appears as an alternative. The latter should become an important teaching tool while restrictions in mobility last. We herein review the evolution of clinical simulation as a teaching tool and to determine its future challenges.


Subject(s)
Humans , Students, Nursing , Simulation Training , COVID-19 , Clinical Competence , Learning
12.
Chinese Journal of Laboratory Medicine ; (12): 1123-1130, 2022.
Article in Chinese | WPRIM | ID: wpr-958631

ABSTRACT

Objective:By exploring a construction and improvement system for total lab automation in emergency lab, this work aims to improve the success rates of project implementation and the effective utilization of medical resources.Methods:Firstly, clarify the short board of current solution and determine the configuration of the TLA solution which include the number of pre-analytic, post-analytic modules and analyzers by workflow and data analysis which based on the data from 16th to 22nd September 2019. Secondly, define the basic principles and design the optional solutions. Thirdly, determine the final solution based on the simulation results. Fourthly, evaluate the effectiveness of the solution by comparing the turnaroud time (TAT) before and after implementation.Result:We upgrade the system to improve the automation level of the track by add 1 online centrifuge module and upgrade the capacity of online storage module from 9 000 samples to 15 000 samples, and increase the throughput of the clinical chemistry analyzers form 2 500 tests/h to 5 400 tests/h and immunoassay analyzers from 668 tests/h to 1 320 tests/h with no more space. The 95th percentile TAT (from sample check in to validation) have 33% reduction on the premise of 9% increase on the workload of clinical chemistry and immunoassay, and it is highly consistent with the results obtained by data simulation whose 95th percentile TAT is 67 min.Conclusion:Good uasge of workflow and data analysis in the stage of solution design can help to ensure that the result can meet the expectations of the clinicians and effective utilization of medical resources.

13.
Chinese Journal of Industrial Hygiene and Occupational Diseases ; (12): 152-155, 2022.
Article in Chinese | WPRIM | ID: wpr-935766

ABSTRACT

Objective: Using CFD technology to grasp the distribution and diffusion of hydrogen fluoride in an electrolytic fluorine plant, provide guidance and scientific basis for enterprises to carry out occupational health management in enterprises, install hazardous substance alarm devices, and protect workers' occupational health. Methods: In July 2019, the diffusion law of hydrogen fluoride gas produced in an electrolytic fluorine plant is selected as the research object. Through the establishment of models and grids, the Fluent numerical simulation method is finally used to simulate the diffusion and distribution of hydrogen fluoride gas under ventilation conditions. Results: The results showed that the average concentration of hydrogen fluoride was 0.045 mg/m(3) in the workplace, and the absorbed zone height (1.5 m) was 0.02 mg/m(3) in the inspection channel, which was in accordance with the national standard. However, there is eddy current above the electrolyzer near the inlet, may lead to the accumulation of hydrogen fluoride gas. Conclusion: The research of CFD numerical simulation method on the distribution and diffusion of hydrogen fluoride concentration in electrolytic fluorine plant can be applied to the prevention, control and management of occupational hazards in electrolytic fluorine plant.


Subject(s)
Humans , Computer Simulation , Fluorides , Hydrofluoric Acid , Occupational Exposure/prevention & control , Occupational Health
14.
Rev. panam. salud pública ; 46: e117, 2022. tab, graf
Article in Portuguese | LILACS-Express | LILACS | ID: biblio-1450235

ABSTRACT

RESUMO A pandemia da COVID-19 tem levantado uma série de dilemas para os gestores públicos, sendo a reabertura das escolas uma das decisões mais complexas. O presente artigo apresenta uma microssimulação do curso da pandemia considerando vários cenários dentro dos limites de uma sala de aula na cidade de Belo Horizonte, Brasil. Utilizou-se um modelo de suscetíveis-infectados-recuperados (SIR) integrado a um modelo de grafos aleatórios, associando características epidemiológicas a fatores sociométricos e sociodemográficos. Foram utilizadas as taxas de contatos sociais projetadas para o Brasil pelo projeto europeu POLYMOD e adaptadas para a cidade de Belo Horizonte para simular o número de contatos entre os indivíduos seguindo uma distribuição de Poisson. A simulação tomou como referência 20 alunos e suas famílias. Os cenários projetados discriminaram três faixas etárias com as suas respectivas taxas diárias de contatos sociais: 0 a 5 anos (0,01), 6 a 14 anos (1,80) e 15 a 19 anos (0,20). As simulações demonstraram diferenças claras para os grupos etários considerados, dependendo do número de infectados iniciais e do uso ou não de máscara no espaço escolar. Os resultados confirmam que a ausência de medidas adequadas de mitigação eleva de forma considerável o risco de contágio na comunidade escolar.


ABSTRACT The COVID-19 pandemic has imposed several dilemmas for managers in the public sector, with school reopening being among the most complex decisions. The present article presents a microsimulation model of the pandemic course considering various scenarios within the confines of a classroom in the city of Belo Horizonte, Brazil. For that, a susceptible-infectious-recovered (SIR) model was integrated with a random graph model, associating epidemiological characteristics with sociometric and sociodemographic factors. Social contact rates projected for Brazil in the European POLYMOD project were adapted for the city of Belo Horizonte to simulate the number of contacts among individuals considering a Poisson distribution. The simulation used as reference a group of 20 students and their families. The projected scenarios discriminated three age groups with their respective rate of daily social contacts: 0 to 5 years (0.01), 6 a 14 years (1.80), and 15 to 19 years (0.20). The simulations showed clear differences between these age groups, depending on the initial number of infected individuals and on the use or not of face masks in the school. The results confirm that the absence of adequate mitigation measures entails a considerable increase in transmission in the school setting.


RESUMEN La pandemia de COVID-19 ha creado una serie de dilemas para los administradores públicos, que ha hecho de la reapertura de las escuelas una de las decisiones más complejas. En el presente artículo se presenta una microsimulación del curso de la pandemia, en la cual se analizan varias situaciones hipotéticas dentro de los límites de un salón de clases en la ciudad de Belo Horizonte (Brasil). Se utilizó un modelo de personassusceptibles, infectadas y recuperadas (SIR) integrado a un modelo de gráficos aleatorios, dentro del cual se asociaron lascaracterísticas epidemiológicas a factores sociométricos y sociodemográficos. Se utilizaron las tasas de contactos sociales previstas para Brasil por el proyecto europeo POLYMOD y adaptadas a la ciudad de Belo Horizonte con el fin de simular el número de contactos entre las personas con una distribución de Poisson. Para la simulación se tomó como referencia un grupo de 20 alumnos y sus familias. En las situaciones hipotéticas proyectadas se distinguieron tres grupos etarios con sus respectivas tasas diarias de contactos sociales: de 0 a 5 años (0,01), de 6 a 14 años (1,80) y de 15 a 19 años (0,20). Las simulaciones demostraron que hay claras diferencias en los grupos etarios analizados, según el número inicial de personas infectadas y el uso o la falta de uso de mascarilla en el ambiente escolar. Los resultados confirman que la falta de medidas adecuadas de mitigación eleva de forma considerable el riesgo de contagio en la comunidad escolar.

15.
Rev. bras. educ. méd ; 46(4): e130, 2022. tab, graf
Article in English | LILACS-Express | LILACS | ID: biblio-1407392

ABSTRACT

Abstract: Introduction: A virtual simulator, or one based on virtual reality, can computationally recreate real contexts. Objective: To analyze works on virtual simulations for training clinical procedures, focusing on the assessment of user skills. Method: Integrative literature review, carried out between 2010 and 2020. A total of 56 studies were selected 56 studies. Results: The selected studies showed that the variables and parameters of virtual simulators are usually obtained by consulting experts or through medical literature. These simulators mainly focus on developing psychomotor skills and assessing the learner's performance through real-time alerts, progress indicators, and performance reports after the end of each training. Conclusion: Considering the expert's knowledge exclusively to define the requirements of virtual simulators can limit their reliability and accuracy. The participation of experts in these projects does not follow standards regarding the selection and frequency with which they collaborate. Few simulators provide insightful and pertinent feedback on user performance.


Resumo: Introdução: Um simulador virtual, ou baseado em realidade virtual, pode recriar computacionalmente contextos reais. Objetivo: Este estudo teve como objetivo analisar trabalhos sobre simulações virtuais para treinamento de procedimentos clínicos, com foco na avaliação de habilidades do usuário. Método: Trata-se de uma revisão integrativa da literatura realizada entre 2010 e 2020. Foram selecionados 56 estudos. Resultado: Observamos nos estudos selecionados que as variáveis e os parâmetros dos simuladores virtuais são geralmente obtidos por consulta a especialistas ou pela literatura médica. Esses simuladores se concentram principalmente no desenvolvimento de habilidades psicomotoras e na avaliação do desempenho do aluno por meio de alertas em tempo real, indicadores de progresso e relatórios de desempenho após o final de cada treinamento. Conclusão: Considerar o conhecimento do especialista para definir exclusivamente os requisitos dos simuladores virtuais pode limitar a confiabilidade e precisão destes. A participação de especialistas nesses projetos não obedece a padrões de seleção e periodicidade com que colaboram. Poucos simuladores fornecem feedback perspicaz e pertinente sobre o desempenho do usuário.

16.
Rev. latinoam. enferm. (Online) ; 30: e3672, 2022. tab, graf
Article in English | LILACS, BDENF | ID: biblio-1424034

ABSTRACT

Abstract Objective: to evaluate the facilitators, barriers and perceptions of Nursing students in learning about home visiting and child care through Telesimulation during the COVID-19 pandemic. Method: a qualitative study to evaluate Telesimulation via computers, grounded on Kolb's theoretical model. A semi-structured questionnaire and the Student Satisfaction and Self-Confidence in Learning Scale were applied, with descriptive analysis and qualitative thematic analysis on the perceptions of 41 Nursing students. Results: the contextualized Telesimulation provided learning opportunities in dimensions of the pedagogical strategy, telesimulated scenario, communication and specificities of child care in home visits. It was considered a safe and dynamic activity that helped knowledge consolidation and reflective attitudes, proximity to reality, and develop interaction, observation and types of approaches. There were restrictions due to Internet connection failures. A large percentage of the students indicated good satisfaction and self-confidence level with learning in the scale applied. Conclusion: the real clinical situation with remote immersion allowed observation, decision-making, reflection and elaboration of conclusions, inherent to the experiential learning cycle. The set of elements of this Telesimulation created an environment that stimulated the interest of Nursing students for other learning stages, suggesting a space that strengthens knowledge and maintains dialogue with face-to-face practices.


Resumo Objetivo: avaliar as facilidades, barreiras e percepções de estudantes de enfermagem na aprendizagem sobre visita domiciliar e cuidado infantil por telessimulação na pandemia da COVID-19. Método: estudo qualitativo avaliativo de telessimulação por computador, fundamentado no modelo teórico de Kolb. Foram aplicados um questionário semiestruturado e a Escala de Satisfação de Estudantes e Autoconfiança na Aprendizagem, com análise descritiva e análise qualitativa temática sobre percepções de 41 graduandos de enfermagem. Resultados: a telessimulação contextualizada proporcionou oportunidades de aprendizagem em dimensões da estratégia pedagógica, cenário telessimulado, comunicação e especificidades do cuidado infantil em visita domiciliar. Atividade segura e dinâmica, auxiliou a solidificar conhecimentos e atitudes reflexivas, aproximação à realidade, desenvolvimento da interação, observação e tipos de abordagens. Houve restrições por falhas de conexão. Grande parte dos estudantes indicou níveis bons de satisfação e autoconfiança com a aprendizagem na escala aplicada. Conclusão: a situação clínica real com imersão remota permitiu observação, tomada de decisão, reflexão e elaboração de conclusões inerentes ao ciclo de aprendizagem experiencial. O conjunto de elementos desta telessimulação criou um ambiente que estimulou o interesse dos estudantes de enfermagem para outras etapas de aprendizagem, sugerindo um espaço que fortalece conhecimentos e que guarda interlocução com as práticas presenciais.


Resumen Objetivo: evaluar las facilidades, barreras y percepciones de estudiantes de enfermería en el aprendizaje sobre visita domiciliaria y cuidado infantil por telesimulación en la pandemia de COVID-19. Método: estudio cualitativo que evalúa la telesimulación por computadora, basado en el modelo teórico de Kolb. Se aplicó un cuestionario semiestructurado y la Escala de Satisfacción de los Estudiantes y Autoconfianza en el Aprendizaje, con análisis descriptivo y análisis temático cualitativo sobre las percepciones de 41 estudiantes de enfermería. Resultados: la telesimulación contextualizada brindó oportunidades de aprendizaje en los aspectos estrategia pedagógica, escenario telesimulado, comunicación y especificidades del cuidado infantil en visitas domiciliarias. Es una actividad segura y dinámica, que contribuyó a consolidar conocimientos y actitudes reflexivas, permitió un acercamiento a la realidad, el desarrollo de la interacción, observación y tipos de acercamientos. Hubo restricciones por fallas en la conexión. La mayoría de los estudiantes indicaron buenos niveles de satisfacción y confianza en sí mismos con el aprendizaje en la escala aplicada. Conclusión: la situación clínica real con participación a distancia permitió la observación, toma de decisiones, reflexión y elaboración de conclusiones inherentes al ciclo de aprendizaje experiencial. El conjunto de elementos de esta telesimulación creó un ambiente que estimuló el interés de los estudiantes de enfermería por otras etapas de aprendizaje, por lo que se considera un espacio que fortalece el conocimiento y dialoga con las prácticas presenciales.


Subject(s)
Humans , Students, Nursing , Computer Simulation , Child Care , Education, Nursing , COVID-19 , House Calls
18.
Medicina (Ribeirão Preto) ; 54(1)jul, 2021. fig.
Article in Portuguese | LILACS | ID: biblio-1353725

ABSTRACT

RESUMO: Modelo do estudo: Trata-se de um estudo experimental in vitro com abordagem computacional. Objetivo: Ana-lisar a existência de interação entre as drogas hidrofóbicas bezafibrato e hidroclorotiazida com a hemoglobina a fim de prever alterações na biodisponibilidade das drogas, bem como na função proteica. Metodologia: Testes de interação in vitro entre a hemoglobina bovina e bezafibrato ou hidroclorotiazida foram realizados por espectrofo-tometria; análises dos sítios de interação e extrapolações para a hemoglobina humana foram feitas por técnicas de bioinformática. Resultados: Os testes in vitro demonstraram diminuição de absorbância (k) em 405 nm igual a 8,75 x 10-4 min-1 para o bezafibrato e 6,25 x 10-4 min--1 para a hidroclorotiazida. A diminuição sugere interação das drogas com a hemoglobina, sendo que o bezafibrato parece interagir com afinidade ligeiramente maior. As análises in silico mostraram que as drogas se ligam à porção proteica da hemoglobina. A constante de afinidade de ligação obtida por ancoragem molecular para o bezafibrato com a hemoglobina bovina (-8,3 kcal/mol) corrobora com o valor experimental de k e com o maior número de interações observadas, em relação à hidroclorotiazida (-6,6 kcal/mol). O mesmo padrão é observado para a interação do bezafibrato (-7,6 kcal/mol) e da hidroclorotiazida (-6,7 kcal/mol) com a hemoglobina humana. Conclusão: As técnicas de espectrofotometria e bioinformática utilizadas sugerem a possibilidade de interação da hemoglobina com drogas de natureza hidrofóbica, como bezafibrato e hi-droclorotiazida, sendo que essa interação pode afetar a função normal da hemoglobina e alterar a farmacodinâmica e farmacocinética das drogas prejudicando sua eficiência terapêutica. (AU)


ABSTRACT: Study model: It is an in vitro experimental study with a computational approach. Objective: Analyze the presence of interaction between hydrophobic drugs bezafibrate and hydrochlorothiazide and hemoglobin to predict bioavailability changes as well as in the protein function. Metodology: The in vitro tests to evaluate the interaction between the bovine hemoglobin and bezafibrate and hydrochlorothiazide were perfomed by spectrophotometry; bioinformatic tools made interaction analysis and extrapolation for human hemoglobin. Results: The in vitro tests showed a decrease in the absorbance (k) at 405 nm equal to 8.75 x 10-4 min-1 for bezafibrate and 6.25 x 10-4 min-1 for hydrochlorothiazide. The decrease suggests an interaction between the drugs and hemoglobin, for bezafibrate this interaction seems to be stronger than hydrochlorothiazide. The in silico analysis showed that the drugs bind to the protein portion of the hemoglobin. The binding affinity constant obtained by molecular docking from bezafibrate and bovine hemoglobin (-8.3 Kcal/mol) sustain the experimental value of k and the greater number of interactions observed in relation to hydrochlorothiazide (-6.6 kcal/mol). The same pattern was observed for interaction of bezafibrate (-7.6 kcal/mol) and hydrochlorothiazide (-6.7 kcal/mol) with human hemoglobin. Conclusion: The spectrophotometry and bioinformatic methods suggested the possibility of hemoglobin interaction with hydrophobic drugs such as bezafibrate and hydrochlorothiazide; this interaction could affect the normal function of hemoglobin and change the pharmacodynamics and pharmacokinetics of drugs impairing their therapeutic efficiency. (AU)


Subject(s)
Spectrophotometry , Hemoglobins , Computational Biology , Molecular Docking Simulation
19.
Rev. bras. educ. méd ; 45(2): e088, 2021. graf
Article in English | LILACS | ID: biblio-1279843

ABSTRACT

Abstract: Introduction: In pandemic times, in which the "lockdown strategy" has been adopted, the use of innovations using technological resources such as the creation of instruments that can replace traditional teaching-learning methods in the training of health professionals is essential. Objective: the aim of this study was to develop and evaluate the usability of a realistic interactive simulation computer system using three-dimensional imaging technology and virtual reality with free-access computational tools available on the web. Methods: the development of a prototype (OSCE 3D) was based on the steps used for the construction of a "Serious Game" simulation software. The free-access version of the Unity Editor 3D platform (Unity Technologies, version 2018), used for developing educational games, the software GNU Image Manipulation Program (GIMP, version 2.10.12), Blender (version 2.79) and MakeHuman (version 1.1.1) were utilized for creating textures and building models of the 3D environments. An experimental phase was carried out to assess usability, through a questionnaire based on the System Usability Scale. The study was approved by the Research Ethics Committee of the institution and all participants signed the Informed Consent Form. Results: a total of 39 undergraduate medical students attending the 6th semester of a private university center of northeastern Brazil voluntarily participated in the evaluation of the OSCE 3D. The usability evaluation resulted in a mean score of 75.4 with a margin of error of 3.2, which is considered a good usability score according to the literature. Conclusions: this study allowed the development of a low-cost prototype, using a three-dimension realistic simulation system for clinical skills assessment. This product, even in the prototype phase, showed good usability.


Resumo: Introdução: Em tempos de pandemia em que a "estratégia de bloqueio" tem sido adotada, é imprescindível a utilização de inovações utilizando recursos tecnológicos como a criação de instrumentos que possam substituir os métodos tradicionais de ensino-aprendizagem na formação dos profissionais de saúde. Objetivo: o objetivo deste estudo foi desenvolver e avaliar a usabilidade de um sistema computacional de simulação interativa realista utilizando tecnologia de imagem tridimensional e realidade virtual com ferramentas computacionais de acesso livre disponíveis na web. Métodos: o desenvolvimento de um protótipo (OSCE 3D) baseou-se nas etapas utilizadas para a construção de um software de simulação de um "Serious Game". Foi utilizada a versão de acesso livre da plataforma Unity Editor 3D (Unity Technologies, versão 2018) para o desenvolvimento de jogos educacionais, software GNU Image Manipulation Program (GIMP, versão 2.10.12), Blender (versão 2.79) e MakeHuman (versão 1.1 .1) para criar texturas e modelos de construção de ambientes 3D. Uma fase experimental para avaliação da usabilidade foi realizada por meio de um questionário baseado na Escala de Usabilidade de Sistema. O estudo foi aprovado pelo Comitê de Ética em Pesquisa da instituição e todos os participantes assinaram o Termo de Consentimento Livre e Esclarecido. Resultados: um total de 39 alunos de graduação do 6º semestre de uma universidade privada do Nordeste do Brasil participaram voluntariamente da avaliação do OSCE 3D. A avaliação de usabilidade resultou em pontuação média de 75,4 com margem de erro de 3,2, sendo esta considerada uma boa usabilidade de acordo com a literatura. Conclusões: este trabalho permitiu o desenvolvimento de um protótipo de baixo custo, utilizando um sistema de simulação realista tridimensional para avaliação de habilidades clínicas. Este produto, ainda em fase de protótipo, apresentou boa usabilidade.


Subject(s)
Humans , Male , Female , Adult , Young Adult , Teaching , Software , Simulation Exercise/methods , Education, Medical/methods , Virtual Reality , COVID-19
20.
Ribeirão Preto; s.n; 2021. 295 p. ilus.
Thesis in Portuguese | LILACS, BDENF | ID: biblio-1379622

ABSTRACT

Introdução: A segurança do paciente tem ganhado destaque e amplo debate no processo de formação dos estudantes da área da saúde, assim como na enfermagem. O uso de tecnologia digital educacional, como o serious game, pode ser utilizado como estratégia em atividades de simulação virtual que, por sua vez, estão sendo integradas aos currículos de saúde, com o intuito de permitir que os estudantes possam desenvolver novas habilidades e competências em um ambiente seguro. Objetivos: Avaliar a aprendizagem cognitiva de estudantes de enfermagem no uso da simulação virtual por meio de um serious game sobre segurança do paciente em um curso de difusão online. Método: Trata-se de um estudo metodológico e exploratório descritivo, de abordagem quantitativa e intervenção experimental com pré e pós-teste. Para o desenvolvimento do curso utilizou-se referencial teórico-metodológico do design instrucional contextualizado e a aprendizagem significativa. O conteúdo do curso foi avaliado por expertises da área da enfermagem e a análise dos dados realizou-se por meio de estatística descritiva simples. O curso de difusão extracurricular online foi ofertado através de um ambiente virtual de aprendizagem aos participantes, com o tema "Assistência de Enfermagem e segurança do paciente", seguindo os preceitos éticos em pesquisa, e estes foram randomizados e divididos em grupo experimental NR1 e grupo controle NR2. Para a randomização utilizou-se o software R, versão 4.0.0. A comparação entre grupos quanto à mudança na taxa de acerto do pré e pós-teste foi feita através do teste t-Student e regressão linear intragrupos. Para todas as comparações adotou-se um nível de significância de 5%. Cabe ressaltar que a intervenção realizada com o grupo NR1 seguiu os preceitos da realização de atividades de simulação com prebriefing e debriefing online. Resultado: A validação do conteúdo do curso de difusão foi realizada por seis expertises, que avaliaram como pertinentes os objetivos, estrutura, apresentação e relevância. Participaram no estudo um total 59 estudantes do curso de Bacharelado em Enfermagem e Bacharelado e Licenciatura em Enfermagem, divididos no grupo NR1 (n=29) e grupo NR2 (n=30). Comparando-se os resultados obtidos no pré e pós-teste no curso de difusão online com associação do uso da simulação virtual através do serious game, a aplicação do teste t-Student para as amostras evidenciou que a aprendizagem cognitiva do pós-teste do NR1 do grupo experimental (p<0,001) obteve aumento após a intervenção quando comparado ao NR2 grupo controle (p<0,001), porém nenhuma diferença de significância estatística foi encontrada entre os grupos experimental e controle em relação às médias da pontuação após o pós-teste. No entanto, a aprendizagem cognitiva na comparação antes-depois intragrupos apresentou aumento de conhecimento nos dois grupos. Ao final, os estudantes avaliaram como excelente a proposta do curso e o grupo experimental avaliou o serious game como uma ferramenta interativa e lúdica para aprendizagem, assim como a experiência do debriefing via online foi avaliada também como positiva. Conclusão: Este estudo forneceu evidências sobre o potencial do uso de serious game em estratégias de simulação virtual, o qual demonstrou a viabilidade do desenvolvimento de um curso de difusão extracurricular para o ensino de segurança do paciente a estudantes de enfermagem. Apesar do uso do serious game não ter evidenciado impacto estatisticamente significativo na aprendizagem cognitiva, a proposta foi bem avaliada pelos estudantes e o debriefing online obteve avaliações positivas pelo conforto e pela construção do conhecimento de forma reflexiva, diante da praticidade e flexibilidade da realização da simulação virtual de forma síncrona, com vista a contribuir para o desenvolvimento de uma aprendizagem ativa e desenvolvimento de competências para a segurança do paciente.


Introduction: Patient safety has gained prominence and wide debate in the process of training students in the health area, as well as in nursing. The use of educational digital technology, such as the serious game, can be used as a strategy in virtual simulation activities that, in turn, are being integrated into the health curricula, to allow students to develop new skills and competencies in a safe environment. Objectives: To evaluate the cognitive learning of nursing students in the use of virtual simulation through a serious game about patient safety in an online diffusion course. Method: This is a methodological and descriptive study, with a quantitative approach and experimental intervention with pre and posttest. For the development of the course, the theoretical-methodological framework of contextualized instructional design and meaningful learning was used. The course content was evaluated by nursing experts and data analysis was performed using simple descriptive statistics. The online extracurricular diffusion course was offered through a virtual learning environment for participants, with the theme "Nursing care and patient safety", following ethical research principles, and these were randomized and divided into an NR1 experimental group and an NR2 control group. For randomization, software R, version 4.0.0 was used. The comparison between groups regarding the change in the hit rate of the pre and post-test was made using the t-Student test and intragroup linear regression. For all comparisons, a significance level of 5% was adopted. It is noteworthy that the intervention carried out with the NR1 group followed the precepts of conducting simulation activities with pre-briefing and online debriefing. Result: A validation of the course content was carried out by six experts, who assessed the objectives, structure, presentation, and relevance as pertinent. A total of 59 students from the Bachelor of Nursing course and Bachelor and Associate Degree of Nursing course participated in the study, divided into the NR1 group (n=29) and the NR2 group (n=30). Comparing the results obtained in the pre and post-test in the online diffusion course with the association of the use of virtual simulation through the serious game, the application of the t-Student test for the samples showed that the cognitive learning of the post-test of the NR1 experimental group (p<0.001) increased after the intervention when compared to the NR2 control group (p<0.001), but no difference in statistical significance was found between the experimental and control groups about to the mean scores after the post-test. However, cognitive learning in the comparison before-after intra-groups showed an increase in knowledge in both groups. In the end, the students evaluated the course proposal as excellent and the experimental group evaluated the serious game as an interactive and playful tool for learning, as well as the experience of debriefing online was also evaluated as positive. Conclusion: This study provided evidence on the potential of using a serious game in virtual simulation strategies, which demonstrated the feasibility of developing an extracurricular diffusion course for teaching patient safety to nursing students. Although the use of the serious game did not show a statistically significant impact, the proposal was well evaluated by the students and the online debriefing obtained positive evaluations for the comfort and for the cognitive learning in a reflexive way, given the practicality and flexibility of carrying out the virtual simulation in a way synchronous, to contribute to the development of active learning and the development of skills for patient safety.


Subject(s)
Humans , Students, Nursing , Computer Simulation , Educational Technology , Simulation Exercise , Nursing Informatics , Patient Safety , Games, Experimental , Digital Technology
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